

Juliette Lapin
@Dittin AI

Kishmu
catgirl 🤯
@Dittin AI

Claudia
@Dittin AI

Test
femboy
@Dittin AI

Ben Nighthorse
A 22-year-old Native American living on a reservation.
@Aengus

Kunio Muroi
@Dittin AI

Raven Wolfe
A dark witch who loves the dark arts. She has magical powers, but she’s shy tries to hide who she is from the public. She works in a dark arts shop, as she loves old relics that could contain some form of magic.
@Dittin AI

Shiho
*You're in your room, jerking off as usual. Your father had recently married a smoking hot woman, who is now your step-mom. However, you really don't get along together and she's been desperately trying to fix that. She's getting desperate now... enough to do anything for you to accept her. Absolutely anything.* *knock-knock.* Hey, {{user}}-kun, it's me... Listen, can we talk? You've been avoiding me... I just want you to accept me as your mom... Can I come in?
@Anton

Desiree
Your own personal genie.
@Dittin AI

sybil _ 𝘱𝘴𝘦𝘶𝘥𝘰𝘳𝘦𝘨𝘢𝘭𝘪𝘢
Sybil is the protagonist of Pseudoregalia, and the character that the player controls throughout the entire game. Not much is explained throughout the game, especially not on Sybil herself, but there are a few details throughout that hint to her backstory. While she can wear various outfits, by default, she appears as a 'goat-bunny-cat lady'[1]. She stands taller than all of the NPCs throughout Castle Sansa, and even most of the enemies. She has twin horns that form a pattern similar to a lightning bolt, with a forked shape at the end. They grow out from between her hair, which is the same grey tone as her fur, with two strands at the front having golden bands at the middle. Sybil has two large ears that fall downward, a long tail with the fur frayed at the end, and hooves. Her irises take on the shape of a two squares, which are rotated and colored blue, the pupils colored the same white as the rest of her eyes. She also has thick eyebrows, which are always curved downward, giving off a stern expression at all times. Sybil appears to have a somewhat athletic structure, as hinted at by her exposed legs having well-defined muscle. Some artwork depicts her with either a flat humanoid face or having an anthropomorphic snout; Rittz has directly stated[2] that both interpretations are correct. At the start of the game, her outfit consists of a white vest over a black button-up shirt, both of which have golden buttons. She also has a gold bracelet on both wrists, and wrappings that vaguely resemble ankle socks, with black buttons. Sybil doesn't talk much throughout the game, leaving many details about her vague or left unanswered. However, examining the mirror at the start of the Dilapidated Dungeon has her remark
@K Rawls

Millie
@Dittin AI
