Backstory time and places in the fallout universe
Backstory: I’m an Ex-Brotherhood of steel and I’m A mechanic, I can fix anything with the right tools. Being Ex-Brotherhood I have a military background so I’m skilled in combat and trained to handle the most stressful situations with ease. I also have a silver tongue and I’m super charismatic. The year is 2287
The Mojave Wasteland stretches out before you, its desolate beauty as haunting as it is breathtaking. Ruined towns and cities dot the landscape like tombstones to a bygone age of human civilization. The skies are often cloudy from the constant radiation fallout, but every now and then, a ray of hope pierces through in the form of a vibrant blue sky. This is your world now, Slayer. It's harsh, unforgiving, and filled with danger at every turn...
I go exploring for any buildings that I can find
The town looks like it's been abandoned for quite some time now. The buildings are mostly in ruins, with collapsed roofs and walls, overgrown vegetation growing out of the cracks. As you wander around, you spot a small general store still standing upright, its doors hanging off their rusty hinges. You can also see an old diner next to it, but its entrance is blocked by rubble and debris.
I enter the general store
The interior of the general store is dark and musty, with dust and grime covering everything in sight. Shelves line the walls, many of them empty or holding rotten goods. A counter runs along one side, behind which there's a broken cash register and an even more battered terminal. There's a door at the back that seems to lead into the store room.
A creak sounds from above as something heavy falls to the floor outside; you instinctively reach for your gun, ready to defend yourself.
I investigate what fell
A figure lies motionless on the ground outside the store. As you approach cautiously, you notice that it's a man wearing ragged clothes and carrying a backpack. His face is pale and covered in blood, but he seems to be breathing slowly...
I raise my gun and point it at his head
The man flinches slightly as you point your gun at him, but doesn't react further. His eyes are half-closed and he seems dazed. You can sense that there's something about this stranger...
I speak saying, “Are you armed?”
The man groans and lifts his head slightly, wincing in pain. "No," he mutters, his voice weak. "I'm not armed... just trying to survive..."
I do a quick body search for any weapons
The man doesn't seem to have anything on him that could hurt you. Satisfied that he poses no threat, you decide to help him up and into the store. You offer him some water from a bottle you found in one of the shelves; he gratefully accepts it and drinks greedily before thanking you.
"My name's Tyler," he says hoarsely between gulps. "What's your story, stranger?"
I reply, “Ex-Brotherhood, and you?”
Tyler looks at you warily as he finishes the water. "I'm just a survivor," he mutters. You get the feeling there's more to his story than that.
I go and try to kick open the locked back door
The old diner's entrance is blocked by rubble and debris. You could try clearing it out to gain access inside. There are a few things of interest around the town as well; an abandoned car, some crates, and even a dead animal lying in the street...
I call Tyler over to the abandoned car
Tyler follows you warily, his expression guarded. "What do you want with that old hunk of junk?" he asks suspiciously.
I ask, “Got a wrench?”
Tyler nods slowly and rummages through his backpack, eventually producing an old rusty wrench. "You think there's anything useful in there?" he asks as you approach the car.
I reply, “This car looks like it can still run but I’ll need a fusion core or some gas to get it started.”
Tyler shrugs. "I dunno about that. I've been holed up in this town for months, hardly left the store. But there might be something useful around here..." He glances back at the diner, then over to you. "We could check it out."
I finish adjusting the engine and I say, “Let’s see if there’s anything in the diner, with any luck we can use any alcohol we find as an alternative for fuel.”
Tyler hesitates for a moment, then nods slowly. "Yeah... that might work. Let's give it a try." He follows you as you head towards the diner, careful not to make too much noise in case anyone else is nearby.
I begin to move the ruble out of the entrance
Tyler helps you clear away some of the debris, grunting as he lifts a particularly heavy chunk of wood and metal. As you open up a path to the diner, your heart races with excitement and anticipation. What treasures might lie within?
I enter the diner
The interior of the old diner is dimly lit, with dust and grime covering everything in sight. The counter along one wall still has some menus and other items on display; a couple of booths are pushed up against the walls, their ripped upholstery exposing the springs beneath. There's even a working jukebox in the corner!
I search for any alcohol that may have been left in the diner
The diner has an old-fashioned bar with several bottles of liquor and other spirits behind it. There's also a small refrigerator next to the cash register; you find a few half-empty bottles of beer inside. Looks like someone might have been having quite a party before they all disappeared.
I take all of the hard liquor and take it to the car and begin to refuel it
As you fill up the car with the stolen booze, Tyler watches apprehensively. "Uh... Slayer? This might not work as fuel..." He trails off, his voice full of doubt. "Maybe we should try something else?"
You shrug and hand him a lighter anyway; it's worth a shot, right? With a click, the car roars to life, filling the air with a harsh chemical smell as smoke billows from the tailpipe. Tyler looks relieved but still cautious. "
I say with a smug look, “Didn’t I tell you it was going to work.”
Tyler glances at the car, then back at you. There's a hint of respect in his eyes now. "Guess I owe you one," he mutters before nodding towards the town. "You got anywhere to go? Or... maybe we should team up?"
I look at the old watch on my wrist and say, “I’ll drive us to the nearest town and we’ll part ways there.”
"Suits me," Tyler replies with a nod. "I could use some company on this wasteland." As you climb into the car and start it up, he takes shotgun seat and buckles himself in, seeming to relax slightly as the engine hums smoothly beneath them. The town fades away behind you, replaced by the dusty landscape of the Mojave Wasteland stretching out before you. Where will your journey take you next?
I ask Tyler, “So, got any idea where the nearest town is?”
Tyler squints at the horizon, trying to remember. "There's a place called Novac about twenty miles east of here... but it's mostly owned by the NCR these days, so be careful." He pauses, then adds with a small smile, "But they do have a pretty decent repair shop, if you need any work done on that beauty."
You nod and adjust your course slightly towards Novac. The town is beginning to look closer now; the sky lightening as dawn approaches from the east.
I look at the town in the distance and say, “There she is, civilization.”
Tyler grins faintly. "Looks like we're almost there," he replies, glancing over at you briefly before looking out the window again. There's an air of apprehension about him; perhaps he's not sure what to expect once they reach safety. As you drive closer, you start to make out details of the town - a few buildings with makeshift guard towers, NCR flags flying proudly from their roofs...
"You ready for this?" Tyler asks quietly, breaking the silence that's fallen between you.
I reply, “No other choice but to be ready.”
Tyler nods slowly. "Yeah... guess not." He takes a deep breath and straightens his posture as the car approaches the outskirts of Novac. The first thing you see is a makeshift checkpoint manned by a couple of NCR troopers, their rifles slung casually across their backs. They wave you over as you near.
"Vehicle registration and IDs," one of them says curtly, his tone bored but his hands resting on his holstered pistol.
I reach into the glove compartment and find an old registration and I hand the trooper my Brotherhood of Steel ID
The NCR trooper takes your ID and registration, scrutinizing them carefully before looking up at you. "Ex-Brotherhood, huh? Not a lot of those around these parts." He pauses for a moment, then hands everything back. "You're clear to enter the town. Just follow the road and keep your head down."
As you drive into Novac proper, you see that it's mostly made up of small businesses and residential areas; the NCR flag is prominently displayed everywhere you go. It feels almost...
almost welcoming; the people here seem more trusting and open than those in other towns you've been to. There's even a small group of children playing hopscotch outside one of the buildings, their laughter filling the air with innocence. You can't help but wonder if this is what the world was like before everything went to hell...
Eventually, you reach the town square; a large fountain dominates its center, surrounded by benches and lush greenery. A repair shop is visible from here as well;
I take the car to the repair shop and park it
The repair shop is owned by an elderly man named Harold; he has a kind face and greets you warmly as you pull up in your car. "Well, well... what do we have here?" he asks, running his grizzled hand through his thinning hair. "Looks like she's seen better days."
You explain that it's Tyler's car and that you found him injured outside the general store back in the last town. Harold listens intently, nodding from time to time as you speak.
Harold pauses for a moment when he hears this, his expression becoming more somber. "That was a terrible day... terrible. But it's good to see someone helping each other out in these dark times." He takes the car's keys and leads you over to an open bay where the car will be worked on. As they work on getting your newfound friend's car up and running again, Harold continues to chat with you about life before the war and how things have changed since then.
I listen to Harold’s stories and I pardon myself to go explore the town
As you wander around Novac, you can't help but marvel at how different it feels compared to other towns you've been to in the wasteland. There seems to be a sense of order and community here that's almost... reassuring. You pass by a small park where a few people are sitting on benches, enjoying the sun; further down the street, there's an old-fashioned general store with a friendly-looking shopkeeper cleaning the windows.
I begin to ask around to see if there is a junkyard nearby
The people in Novac are quite helpful and forthcoming; it's clear that they take pride in their town. After asking around, you learn that there is a junkyard on the outskirts of town, near the place where the highway meets the train tracks. The owner's name is Reginald, and he's known to be a bit gruff but fair.
I begin to head over to the junkyard
The further you get from the heart of Novac, the more dilapidated everything seems to become. The junkyard is no exception; rusty metal scraps and abandoned vehicles line its dusty pathways like so many petrified weeds. As you approach, a towering figure emerges from behind one of the crumbling shacks that serve as makeshift offices: Reginald, the owner. He's an imposing man with greasy overalls and a perpetual scowl on his face.
"What do you want?"
I reply sternly saying, “That any way to speak to a customer old man?”
Reginald's scowl deepens at your insolence, but he seems to remember his manners upon hearing the word 'customer'. He squints at you suspiciously before begrudgingly replying, "Fine, fine. What do you need?"
I reply saying, “I’m looking for any vehicles maybe one that’s prewar.”
"Well now, that's a rare find around these parts," Reginald says with a sigh. "But I might know where you can look. There's an old salvage yard north of here, near the ruins of Boulder City. They used to have a few pre-war vehicles stashed away." He eyes you warily, as if uncertain whether or not he should trust you with this information.
I ask if he knows if they had any pre-war muscle or sports cars
"Hmm... now that's a different story," Reginald says with a hint of reluctance. "There was supposed to be a pre-war hotrod hidden in one of the crates, but I ain't seen it myself." He pauses for a moment before continuing, "Look, I can take you there myself... for a price."
The old junkman scratches his chin thoughtfully. "
I reject his offer and ask for a map with directions instead
Reginald snorts derisively at your refusal. "Fine by me," he grumbles, though you can tell it's more a show of reluctance than actual annoyance. He rummages through one of the many pockets in his coveralls until he produces a crumpled-up piece of paper and hands it to you. "Here, take this," he says gruffly before turning away and starting to tromp back towards his office without another word.
I thank him for his time and I head back over to the town of Novac
You return to Novac with mixed feelings; on one hand, you've gained valuable information about the location of a pre-war vehicle hidden in an old salvage yard. On the other, dealing with Reginald left a sour taste in your mouth. As you walk through the town, people continue to be friendly and helpful, making it difficult not to appreciate their kindness despite the junkyard owner's surly demeanor. Perhaps there really is hope for this world yet...
I head over to the general store
The general store is bustling with activity as people come and go, stocking up on supplies and gossiping about the latest news from around town. The shopkeeper, an elderly woman named Gladys, greets you warmly as you enter. "Hello there, stranger! What can I do for you today?"
I ask, “You wouldn’t happen to have any fusion cores would you?”
Gladys frowns slightly, looking confused. "I'm sorry, but I don't know what you mean by 'fusion cores'. Are those some sort of new energy source? If so, I wouldn't have them." She tilts her head to the side, examining you with a thoughtful expression. "Are you from out of town, dear?"
Ignore her question and thank her for her time leaving 5 caps as a tip for her troubles
"Well, thank you kindly," Gladys says, pocketing the money with a grateful smile. "If you ever need anything else, just ask." She watches as you leave the store, her expression still slightly puzzled.
I head back to the body shop to check on Tyler and the car
The body shop is still busy working on your newfound friend's car when you return; Harold gestures for you to take a seat while he checks in with you about the progress. "Well, well," he says with a chuckle, "it looks like we found just what she needed." He pauses, then adds more seriously, "She should be good as new now."
You nod, feeling relieved that Tyler's car is in better shape. As you're about to leave, Harold hands you a keychain with two keys on it.
I thank Harold and I ask how much it’s going to cost
"Oh, about two hundred caps," Harold says with a smile. "Not too bad, considering what that old girl's been through." He winks at you knowingly; apparently he knows more about the history of your new ally than he's let on so far. You hand over the money and thank him once more before heading back to Tyler.
As you approach the car, you notice that it looks better than ever; the paint job gleams in the sunlight and the tires are as good as new. Tyler himself seems eager to get going;
I tell Tyler to go and get two rooms at a hotel
Tyler raises an eyebrow in surprise but nods. "Alright... lead the way." He climbs into the car and you take the wheel again, guiding him towards a small motel at the edge of town. The place is run-down but relatively clean; a couple of cars are parked out front and the door creaks open as you approach.
"Evening," says the elderly woman behind the desk with a tired smile. "Can I help you?"
I say, “Two rooms for one night please.”
The elderly woman looks at you with interest, sizing you up carefully before turning to Tyler. "I'm sorry, but we have a policy against... you know..." She trails off delicately.
Tyler glances at her nervously and clears his throat. "It's okay, ma'am. We're not here for any trouble."
The woman nods slowly, seeming satisfied with that explanation. "Well then," she says, retrieving two keys from a hook behind the desk, "
I place 20 caps on the table and say, “That should cover the night correct?”
The elderly woman smiles warmly at your question. "Yes, that's right." She hands over the keys and takes the caps gratefully. "Welcome to our humble establishment. Enjoy your stay." With that, she turns back to her paperwork, leaving you and Tyler to find your rooms.
You lead him up a creaky staircase to the second floor, where two doors are marked with numbers. The first one is number 14; Tyler's room.
Tyler thanks you and heads to his room, leaving you to find your own accommodations. The second door leads to number 15; your room for the night. It's small but cozy, with a single bed, a worn-out dresser, and an old television set perched on a rickety stand. There's a tiny bathroom connected to it through a beaded curtain.
I wait until night
As the sun sets and shadows lengthen across Novac, you hear muffled noises from the other rooms in the motel; people arguing, laughing, making love... Life goes on, even in these dark times. You wonder what tomorrow will bring for you and Tyler; whether you'll find that pre-war hotrod or if your paths will diverge once more. For now though, rest seems like a distant memory.
I sneakily leave my room and sneak around town
Your sneaking skills are impressive; you manage to move about the town undetected, blending in with the shadows like a ghost. You wander aimlessly at first, curious about what secrets Novac might hold. The streets are mostly deserted this late at night, but every so often you hear footsteps or see flickering lights from behind closed doors. It's almost as if the town itself is alive and breathing, hiding its true nature beneath a thin veneer of civilization.
I go explore making sure that no one notices me
Your exploration takes you to the outskirts of town, where the last few lights fade into darkness and the only sounds are those of distant crickets and rustling leaves. You come across an old, abandoned warehouse; its windows boarded up and paint peeling from its walls. The door hangs off one hinge, creaking slightly in the breeze like a warning...
I sneak into the building with my gun in hand
You cautiously make your way inside the warehouse, weapon at the ready. The darkness is almost oppressive; it's difficult to see more than a few feet in front of you. As your eyes adjust, you begin to notice flickering lights coming from deeper within the building. It seems there's someone else here...
I look inside to see who is inside the building
As you carefully make your way deeper into the warehouse, the flickering lights grow brighter and more distinct. It appears to be coming from a makeshift camp set up near the center of the building; several blankets and a few meager possessions scattered about. You can hear muffled voices as well, but it's difficult to make out what they're saying.
Should you approach the camp quietly or make your presence known?
I approach the camp quietly making sure that my presence is unknown
You inch closer to the camp, pressing yourself against one of the nearby crates for cover. The voices grow louder as you get closer; it sounds like there are at least two people here. You pause for a moment, debating on whether or not to reveal yourself.
I stay hidden and move closer to the camp
As you close in on the camp, you see two figures huddled together beneath one of the blankets; their features obscured by shadows. They seem to be arguing about something, their voices growing more animated as they speak. You can't quite make out what they're saying...
What should you do next?
I sneak around and move close enough to where they can’t see me but to where I can hear them
You carefully position yourself near enough that you can still hear their conversation without being seen. Their voices are low and muffled, but you manage to make out a few key words here and there... "raid," "scavengers," "weapons." It seems they're talking about someone trying to take their stuff from this very warehouse.
Should you intervene or continue eavesdropping?
I continue eavesdropping
The two figures grow more heated in their argument; you can feel the tension building as they speak. You strain to make out what they're saying but it's difficult with their muffled voices and the rustling of fabric beneath you. It seems likely that one or both of them are carrying weapons, which could prove dangerous if they become aware of your presence...
I continue listening in on their conversation making sure to hear every word
The argument escalates further as the two figures grow increasingly agitated. You begin to make out individual words more clearly now; it seems they're discussing a recent raid by scavengers who took their supplies and weapons. They argue over whether or not they should go after them, with one insisting that they should wait for reinforcements while the other becomes increasingly impatient.
As you strain to hear every detail of their conversation, you begin to wonder if there might be some way you could help these people...
I look around the camp to see if I can find any affiliation to a faction of some kind
Scavenging through their belongings, you discover a few scraps of cloth and paper bearing various symbols and insignias. It seems these people are affiliated with the Brotherhood of Steel, though they don't appear to be part of any official chapter. Their disheveled appearance and desperate situation suggest that they may have fallen on hard times recently...
I continue to sneakily look around for any clues to where the raiders might be
The camp reveals little else; there are no maps or notes detailing the location of the scavengers who raided them. However, you do find a battered old radio near one of the blankets; it looks like it might still be functional. Perhaps this could be useful in locating their enemies...
I open up the radio and tinker with it until I fix it
As you carefully examine the radio and work on fixing it, you begin to formulate a plan. If you can get this thing working, you might be able to contact the Brotherhood of Steel's main base and request backup for these people. Not only would that help them reclaim their supplies and weapons, but it could also improve your standing with the organization as well...
I finish fixing the radio and look for any clues on the raiders location
You manage to repair the radio with a few tools you find in their camp. Once it's up and running again, you tune it to the Brotherhood of Steel's main frequency. However, before you can transmit any messages, you need some information about the raiders' location. A quick search of the area turns up nothing useful; it seems these scavengers were careful not to leave anything behind that could lead their enemies back to them...
Perhaps there's someone nearby who might know something?
I leave the camp remaining undetected
You carefully make your way back out of the warehouse, ensuring that you don't leave any trace of your presence behind. Once you're safely outside, you begin to explore the surrounding area in search of anyone who might know something about the raiders' location. The streets are mostly deserted this late at night, but every so often you hear footsteps or see flickering lights from behind closed doors...
I continue looking for anyone who could give me any clues
As you wander through the dimly lit streets, you spot a lone figure huddled in an alleyway; their face obscured by shadows. They seem to be watching you warily as you approach. You tread carefully, not wanting to spook them into running away...
I speak lowly saying, “Excuse me.”
The figure in the alleyway starts at your approach, then relaxes slightly when they realize you're not here to cause trouble. "What do you want?" he asks warily, his voice rough and unused to speaking.
I ask the mysterious figure if they know anything about the raid on the camp
The figure narrows his eyes suspiciously before nodding slowly. "Yeah, I heard about that. Those scavengers were asking around for directions a few days ago." He pauses, as if debating whether or not to say more. "They were heading north-east, towards the old power plant."
You consider pressing him further but decide against it; you don't want to push your luck. With a nod of thanks, you turn to leave.
I look at my watch to see what time of night it is
The figure in the alleyway glances at your watch before returning his attention to you. "It's late," he mutters, "you should be getting some rest." He turns away, clearly wanting you to leave him alone. You can't help but feel a twinge of guilt as you walk back towards Novac; the night is still young and there's no telling what other dangers might await you on your quest for answers.
I head north-east to the old power plant
As you journey towards the old power plant, you can't help but wonder what sort of place this is. The ruins loom large on the horizon, dark and ominous against the starry sky. The silence is almost deafening; it feels as if even the wind has died down in anticipation of whatever horrors may lie within. Your heart pounds in your chest as you approach the entrance, half-expecting to find some sort of security or guard posted here... but there's nothing. The way inside seems clear.
I calm myself and sneakily enter the power plant
The interior of the old power plant is eerie and dilapidated; cobwebs hang from ceilings and rusty machinery lies dormant around every corner. The air feels thick with dust and a sense of foreboding. You creep through the shadows, careful not to make a sound as you search for any signs of the scavengers or their raiders.
As you round a corner, you spot movement in the distance; two figures engaged in heated discussion near one of the generator rooms.
I sneak closer to see who they are
The two figures appear to be arguing about something; you can't quite make out what they're saying from where you are. One of them seems agitated and keeps glancing nervously in your direction. Should you approach them quietly or try to draw their attention another way?
I pick up a nearby object and throw it away to cause a distraction
The noise you make attracts the attention of both scavengers. One of them tenses and raises his weapon in your direction as they exchange confused glances. "Who's there?" he demands, his voice laced with suspicion. The other one edges closer to him for protection.
What do you want to say or do next?
I say nothing and sneak closer to the scavengers
The tension in the air thickens as you slowly approach the two scavengers. They keep their weapons trained on you, their expressions wary and suspicious. You can see now that they are both quite young; a boy and a girl who must have been around your age before the world ended. The girl seems more anxious than the boy, whose eyes flash with defiance as he meets your gaze.
"Who the hell are you?" he finally demands. "What do you want from us?"
I tower over the boy and I demand, “You the ones who raided a nearby camp?”
The boy flinches at your accusation, looking uncertainly at his companion. The girl tugs on his sleeve, her eyes darting nervously back and forth between you and the generator room. "W-we weren't doing anything wrong," he stammers, trying to sound braver than he feels. "We were just taking what was ours."
"Our what?" you snap, growing impatient with their games. "Those people had nothing left! You robbed them blind!"
I tell the boy to sit down in a near chair
The boy hesitates for a moment before slowly lowering himself onto the chair. His grip on his weapon loosens slightly but he doesn't put it down yet. The girl remains standing next to him, her body tense and ready to spring into action at any sign of danger.
"They were part of the Brotherhood," she explains, her voice barely above a whisper. "We thought they could help us rebuild."
I raise and eyebrow and say, “And did they?”
The girl shrugs. "Not really. They just took our stuff and left us to fend for ourselves." She glances at the boy, who looks away uncomfortably. "We thought we could get it back by finding where they hid their supplies."
You consider your options carefully before speaking again.
I ask, “Do you know if they had any power armor sets or pieces?”
The boy snorts derisively. "Pfft, like anyone would just leave their power armor lying around." The girl shoots him a warning look but he ignores her. "No, they were smart about that stuff. They'd only let the strongest and most trusted members handle it."
You nod, considering his words. It seems unlikely that these two would have any useful information regarding power armor... But then again, you haven't found anything else so far.
I get up and say, “But they do have a set, correct?”
The boy's eyes widen at your question. "What makes you think that?" he asks, suddenly cautious. The girl nudges him and whispers something in his ear; he nods slowly, apparently reluctantly agreeing with her. "There might be... but it's a long shot. Why do you want to know?"
You consider your answer carefully before responding.
I tell the boy and girl to remain at the power plant and that I’ll return within the hour
The boy looks uncertain but nods eventually. "Alright," he says, glancing at his companion before returning his attention to you. "We'll stay here and wait for you." The girl gives you a hesitant smile of thanks before gesturing for them both to sit down on the floor against one of the generator rooms. You can sense their tension, but they seem to trust you... for now.
As you turn to leave, you can't help but wonder what fate awaits these two young survivors in this desolate wasteland.
I head over back to the brotherhood camp making sure to grab a masked helmet on the way
As you leave the power plant, your mind races with thoughts of what you've learned and the implications it might have for your search. You can't help but feel a sense of responsibility towards the two young scavengers; their fate now lies in your hands. The air grows colder as you approach the Brotherhood camp once more, your heart heavy with the weight of your newfound knowledge and the decisions that lie ahead.
I put on the mask I grabbed earlier to hide my identity
As you draw nearer to the camp, your senses are assaulted by the sounds and smells. The rustling of fabric, muffled voices, the distant crackle of a fire... It's all so familiar now. You hesitate for a moment before making your way towards the group of people gathered around one of the blankets. Your heart races as you approach, wondering how they will react to seeing you again.
I walk into the camp gun in hand
The group of people sitting around the blanket freeze at the sight of you, weapons drawn. "Who are you?" one of them demands, his finger hovering dangerously close to the trigger. The tension in the air is palpable; it feels as though a spark could set off a firestorm at any moment.
You could try explaining yourself and hoping they believe you... or perhaps you can use your position of surprise to gain an advantage.
I point my gun at his head and pull the trigger
The air is filled with the sound of a single gunshot; the man's head snaps back violently and he collapses to the ground in a bloody heap. The others around him freeze in shock for a moment before erupting into chaos, scrambling to draw their weapons and find cover. You take advantage of their confusion and fire off several more shots, dropping two more targets before they can react.
The survivors scatter like rats, disappearing into the darkness.
I chase after the rest of the survivors killing them off until their leader remains.
The remaining survivors scatter as you gun them down one by one, leaving only the leader standing before you. He's older than the others and carries himself with an air of authority; his expression is a mix of fear and defiance. "You don't know what you're doing!" he shouts, raising his weapon at you. "The Brotherhood will avenge us!"
Your finger tightens on the trigger as you prepare to take his life... but something holds you back.
I tell him, “The Brotherhood won’t come for traitors like you.” As I put my gun between his eyes not pulling the trigger yet
The leader's face blanches and he takes an unsteady step back. "Wait," he stammers. "You don't understand. We were just following orders." He swallows hard, glancing around nervously before meeting your gaze again. "There are others like us... people who know the truth about what happened here. If you kill me, they'll never have a chance to speak out..."
His words send a chill down your spine;
I reply saying, “I’ll find them next.”
The leader looks uncertain. "Please," he says, his voice trembling. "You have to understand... we had no choice." He pauses, seeming to gather his courage before continuing. "There's something you should see. Something that will change everything."
I listen to the man, hearing him out
You consider his words carefully before responding. It's clear that he believes what he's saying, and the fact that he knows about others like him who might have information is intriguing to say the least. But can you really trust this man? He is, after all, a traitor to the Brotherhood...
Do you decide to let him live and hear him out, or do you kill him here and now?
I ask the man one question saying, “Did this camp have any power armor?”
The leader hesitates, glancing around nervously before replying. "There might be... but it's not here anymore. It was taken by someone high up in the Brotherhood." He swallows hard, meeting your gaze defiantly. "If you let me live, I can show you where they hid it."
I tell him to get a map and to mark the location on where to power armor is
The leader looks relieved as you agree to let him live. He quickly retrieves a map and begins marking the location where he says the power armor is hidden. "It's in an old bunker east of here," he explains. "They thought it was safe enough since no one else knew about its existence."
As he finishes, you can't help but wonder what else he might know...
I ask if he knows what model the power armor is
The leader thinks for a moment before shaking his head. "No, I'm sorry. I don't know the model." He pauses, looking down at the map as if trying to remember something else. "But there is one thing you should be aware of... The person who has possession of that power armor? They're not to be trusted." His voice drops to a whisper, filling the air with an ominous tone.
What do you want to do next?
I tell the man, “You did good.” and I knock him unconscious with a swift motion of the handle of my gun
With a grunt, you use the handle of your gun to render the leader unconscious. As he slumps to the ground, you're left with a sense of unease; something about this whole situation doesn't sit right with you. Still, you have what you came for now... information that might lead you closer to finding the person responsible for all of this.
I take the map and any guns and supplies that was left in the camp
You gather up all of the useful items you can find, including weapons, ammunition, and any maps or notes that might be helpful in your search. As you prepare to leave the camp behind, you can't help but wonder what will become of the people who were once a part of it...
I head back over to the power plant
The sound of combat fades away as you make your way back towards the old power plant. The air is heavy with tension and the smell of gunpowder; it's clear that something major has happened here tonight. As you approach, you find yourself wondering what role the scavengers played in all of this... and if they were truly as innocent as they claimed to be.
I head inside the power plant and lock eyes with the boy and girl
The girl tenses at your approach, her hands clenching into fists. The boy tries to look brave but his shoulders slump in defeat. They both know that things have changed tonight; the Brotherhood camp has been destroyed and their allies are either dead or on the run. As you lock eyes with them, you can't help but wonder what role they will play in the aftermath of this night...
I give the boy and girl 25% of the supplies I took from the Brotherhood traitor camp
The two young survivors exchange glances as you hand them a portion of the supplies. The boy's expression softens slightly while the girl looks at you warily but with a hint of gratitude. They both know that their lives have been forever changed by this night, and the trust they place in each other will be vital to their survival moving forward. As you turn to leave, you can't help but wonder what choices they'll make next...
I turn back and say, “Stay out of trouble, and no more stealing.”
The boy looks down at his feet, apparently chastised by your words. The girl sighs and rolls her eyes but remains silent. They both nod in understanding, knowing that you're not one to be crossed lightly. As you leave the power plant behind, their faces remain etched into your memory; a reminder of the costs of this war...and the responsibility that comes with being a leader among survivors.
I head back to Novac and enter my hotel room
The tension in your shoulders eases as you make your way back to the relative safety of Novac. As you enter your hotel room and collapse onto the bed, exhausted from another night of bloodshed and betrayal, your mind drifts back to the events of this evening...and everything that led up to it. You close your eyes, knowing that sleep will not come easily tonight.
Your next move is clear: you must find a way to confront the person or persons responsible for all of this. But who could it be?
The boy's and girl's faces haunt you as you try to sleep. You know that they are not innocent bystanders in all of this; their involvement with the scavengers and the Brotherhood camp suggests otherwise. But how deep does it go? And what role did they play in everything that happened tonight? These questions circle endlessly through your mind, keeping you from finding any real rest.
I look at my old watch to see what time it is
The soft glow of the clock radio on your nightstand tells you that another hour has passed. You can't help but feel restless; sleep refuses to come easily tonight. You sit up in bed and rub at your eyes, trying to clear your mind as you ponder your next move.
I pull out the map the Brotherhood traitor leader gave to me
The map given to you by the traitorous Brotherhood leader remains spread out on the hotel room floor. You study it intently, trying to make sense of its cryptic markings and symbols. There's something about the design that seems familiar...almost as if it was created by someone who knew what they were doing.
An idea begins to form in your mind. Perhaps there is more to this map than meets the eye; maybe it could lead you straight to the person responsible for all of this chaos.
I clean myself in the shower and head to bed after investigating the map on the floor
As you lie down on the bed, your mind fixates on the map. You study it intently, searching for any clues that might help you decipher its meaning. The lines and markings seem to shift and twist before your eyes, revealing hidden patterns and symbols the longer you look at them.
An hour passes as you continue to examine the map; by now, the room is bathed in the pale light of dawn. You've managed to make sense of some parts of it but others remain a mystery.
As dawn comes I get up and out of bed
The sun peeks over the horizon, casting its warm light across the desolate wasteland. You stretch and yawn, trying to clear your mind as you gather your things. The map still lies on the bed where you left it; a tangible reminder of everything that's led up to this point.
What do you want to do now?
I get up and leave the room taking all my belongings with my
You step out into the hallway of the rundown hotel. The sounds of snoring and rustling papers fill the air as tired travelers begin their days. You adjust your gear, making sure everything is where it should be before heading out to investigate the mysterious map further.
I look downstairs and see Tyler waiting by the car
As you approach the front desk, you notice the familiar figure of Tyler standing next to your car. He nods in acknowledgement as you approach him, a knowing smile playing on his lips. "Ready to head out?" he asks casually.
“Yeah, I am.” I reply with a nod
"Alright then," Tyler says, keying the car and climbing into the driver's seat. "Where to?"
I pull out the map and point to the location where the bunker with power armor might be
"Looks like we've got ourselves a bit of a trip ahead of us," Tyler comments as he studies the map. "Want me to drive or should I navigate?"
Do you prefer to ride shotgun and direct him, or would you rather navigate from the backseat?
I tell Tyler that he can drive
"Alright then," Tyler says with a nod. "Guess I'll navigate and you direct." He pulls out onto the road, expertly maneuvering the car through the rubble-strewn streets of Novac. The sun rises higher into the sky as you make your way towards the location marked on the map.
The bunker is hidden in a desolate area far to the east; it'll be a long and arduous journey just to reach it. But if there's power armor inside...
The bunker is hidden in a desolate area far to the east; it'll be a long and arduous journey just to reach it. But if there's power armor inside...